World-building is what you make it. . .

| February 15, 2017

I’ve been reading some Neal Stephenson lately and I’ve been reminded of a point that I often try to make when I do my world-building talks. The point being that the skills used for world-building in science fiction and fantasy are not genre specific. I see writers who assume that if they’re not building the […]

Still working, still here. . .

| February 13, 2017

Just a little update to let you know I’m still alive, still busy doing game things like revising my final draft for my editor.  Now that’s done, we’re on to continuity and beta testing. In the meantime I had to come up with some additional “assets” for the game. One such “asset” is some descriptions […]